![]() Fixed an AI that was not following its patrol in the Manse of the Hallowed Brothers. ![]() Filled a missing navmesh hole in one spot of Pilgrim’s Perch to improve AI navigation.Added additional collisions for enemies spawning on the floor of Skyrest Bridge.Linked the Ruiner to a leashing volume to prevent him from leaving the intended encounter area in Lower Calrath.Increased Scarlet Shadow’s senses to ensure it acquires the player as a target even in edge cases where it spawns far away from the player.Second pass to reduce the number of actors casting shadows (small objects and minor details) in the Tower of Penance.Second pass to reduce the number of actors casting shadows (small objects and minor details) in the Manse of the Hallowed Brothers.Optimized the Umbral level in Skyrest Bridge (Rampart and Parapet) by deleting hidden meshes and adjusting camera occlusion and pixel depth in certain meshes.Improved performance in the level art of the Upper Calrath nobles area by removing cast shadows from numerous assets without any impact on quality.All affected elements are out of the gameplay area. Removed redundant collisions only on far-distance assets in the Empyrean Vista.Added additional precalculated PSOs to further reduce micro-stuttering throughout the game world.Lords of the Fallen “The Way of the Bucket” Update Full Patch Notes Performance Additionally, the update adds a whole host of fixes, which are detailed in the patch notes below. However, it appears that the reward remains unclaimed. Currently, the community has solved some aspects of it. ![]() The Way of the Bucket questline can be accessed at any time and requires players to solve a mysterious riddle. ![]()
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